The majority of my motion capture experience has been dedicated to animated productions, with a strong emphasis on workflows integrated with Unreal Engine 5. I have hands-on experience with both optical and inertial-based motion capture systems.
 My work with inertial systems includes operating the Xsens Awinda and Link suits across a range of performance capture scenarios. On the optical side, I’ve utilized a 38-camera OptiTrack system to support multiple productions, managing everything from calibration to data capture and cleanup. For facial animation, I have integrated iPhone Live Link with both iClone 8 and Unreal Engine 5, often in conjunction with full-body motion capture workflows.
Multi-tasking :)
Multi-tasking :)
Capturing Facial Animation + Audio
Capturing Facial Animation + Audio
Optical Motion Capture, Venari 2024
Optical Motion Capture, Venari 2024

Inertia Capture for To Love & To Flee, 2025. Why the dress? Needed our actor to know how to move in a wedding dress.

Motion Capture Technician + Coordination, 2025

Back to Top